Wednesday 27 October 2010

Biennial Visit- Renshaw Street

I love the idea of holding the exhibition in the disused hardware store formerly known as 'Rapid'. I often found myself more interested in the peeled wallpaper and exposed walls, than I was in some of the works because it relates to my current project.

My method in viewing work is to always view the pieces before reading about them, so that my initial reaction isn't hindered by what the artist has intended. Although in doing so I seem to have forgotten to take note of any of the artists and their works making this write-up impossible.

Tim Eitel's paintings appeared dark and sinister and the I love artists use of subtle light. The artist captures the lighting of the moon revealing what appears to be a homeless man pushing a shopping trolly with what could be perceived as his life's belongings. The use of subtle tones reflects the mood of the work I don't think would work as well if it wasn't for the sheer size of the work, I think it delivers a bigger impact as a result. Could it be the bigger the painting the bigger the point or problem the artist is trying to get across? Its as though he's saying take notice.

The film works found in the basement by Ryan Trecartin titled Trill-ogy Comp, made me feel uneasy and ill. The audio had been sped up to make the voices irritating and unbearable causing me to leave. On reflection was this what the artist intended? The idea of having the installation in the basement where there's only artificial lighting encourages feelings of claustrophobia and unease.

I found myself immersed into the artwork 'Sky Gazers' by NS Harsha. The work consisted of the floor painted with people looking up, and the ceiling was constructed out of mirrors. I loved the way the piece invites the viewer to become part of the artwork as when you look up you too become a 'sky gazer'.




















I found the piece simple but overwhelming. The idea that you have these 2D paintings of figures beneath you, and its as though your erupting from the floor as a 3D figure - reminiscent of a pop-up book. Then the idea that your being transfered back into 2D with the use of the mirror. I left the work thinking 'I wish I'd thought of that...'

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